So I haven’t even touched completing class sets – Normal and up -during WoD expansion. This is a huge thing! For some reason they had separate LFR sets in this raid, moreover, non-class specific. I don’t know yet how it will look on Mythic, but my test encounter for Hellfire Assault on Normal required just two shots at the gate – that is, you only have to hold up until two cannons arrive and bring the ammunitions back to the cannons. My very same frost mage main has completed the whole raid run today in about 20 minutes, most of them have been about running travel time and scripted pieces. The last time I checked it was summer or early autumn, an ultimate failure for my frost mage main – even with multiple massive AoE options and unlimited Ice Lance insta-kills of adds.Īnd now – I wonder for how long already – we, transmog hunters, have been blessed with a long-awaited Hellfire Assault nerf :) I’ve completed it only once – with a Brewmaster monk who’s able to collect the central mobs with an Ox Statue and frantically propel between ramps. Adds will eventually overwhelm your guns and destroy them, effectively defeating you. You just cannot manage to take them all out, because you simply don’t have enough speed to do so. It was a fun encounter in actual content, but it rendered impossible to do solo. Hellfire Assault, as you may recall, launches multiple groups of adds and cannons which try to destroy your big guns. Hellfire Citadel in BfA is naturally a one-shot run… except for the fact that you couldn’t move farther than the first boss if played solo. The revelation about nerfs came from Kaylriene’s latest post. Normal: 2 boxes of ammunitions (2 vehicles to kill).Chill and AoE mobs until machines arrive, kill machines, bring ammo to the cannons – rinse, repeat. Once in melee range, your character will automatically throw it at the cannon, and it starts firing at the gate. Click the ammunitions box to pick it up – you will get a cool speed running buff – and run with it to any of the cannons. Quickly destroy them – and they will each drop a very brightly shining box of Ammunitions. Normally you need to hit one orc, and the whole group will come at you – get ready your AoE and have fun. You may let the mobs slip to the cannons, but make sure you come and kill them soon and not let them hit a cannon for too long. Then chill between the ramps and aggro orcs coming from assault capsules.Kill Siegemaster and her group to start the encounter.When the encounter starts, you will conveniently see health bars on the screen’s right side for both cannons and the gate.You will lose the encounter if orcs destroy one of the cannons. Your goal is to protect 2 big cannons at the entrance (on the ramps) from being destroyed – and to blow up the Citadel gate with these cannons. Two groups of mobs will come to big cannons by the entrance, kill them, and encounter is ready to start.
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